Tracks

Social Good

Description

Our 24-hour hackathon encourages hackers to think of a problem–whether it’s in education or healthcare, on inequality or the environment–and utilize technology to make a difference.

Guiding Questions

  • How can technology make our world more accessible to people of all backgrounds and abilities?
  • How might we utilize technology to encourage people to maintain healthy sleeping, activity, eating, etc habits?
  • How might we make diagnosing illnesses more accurate and easier through tecnology?
  • How can technology help with this generation's education
  • How might we use EdTech to enhance learning in a traditional classroom setting?
  • How can technology be used to better prepare communities for the effects of climate change?
  • How can we protect wildlife and ensure that the Earth remains a fitting home for all species?

Potential Topics

  • Accessible Games: Can we make games for players with motor or visual impairments? Can we ensure these games are enjoyable for all players?
  • Enhance Web Accessibility: Is there a way to make existing websites more accessible through browser extensions?
  • Writing, Grammar, and Literature: How can technology be used to improve students’ reading and writing skills?
  • Organization and Stress Management: With tasks on to-do lists piling up for students and professionals alike, how can EdTech help people stay on top of their workload and prevent them from becoming anxious or overwhelmed?
  • Mental Health: Is there a way we can spread more mental health awareness as well as information, treatments, and solutions?
  • Remote Healthcare: How do we make obtaining subscriptions and receiving non-surgical care easier for individuals in the face of a pandemic?
  • Staying Fit with Social Distancing: How can we stay fit and be motivated to stay fit during situations like COVID-19? How can we workout with friends while practicing social distancing?

Entertainment

Description

Learning happens beyond the 4 walls of a classroom. It’s through doing projects that bring personal enjoyment, where hackers apply what learned to create programs that are fun for them.

Potential Topics

  • Game
  • Music
  • Art

General

Description

Not all problems and innovations can fit neatly into specific boxes, so hackers who choose this track will be able to submit other unique hacks.


Farming Simulation Game - Sponsored By John Deere


Fiancial Hack - Sponsored By Capital One


Junior Hack - Sponsored By Infosys


Best Use of AssemblyAI's speech-to-text API - Sponsored By AssemblyAI


Accessibility - Sponsored By Kappa Theta Phi

Description

As technology becomes more and more intertwined with daily life, we must ensure that technology is accessible and inclusive for everyone regardless of race, gender, age, or ability. Hackers who choose this track will aim to make tech more accessible and equitable.



Special thanks to HackMIT for their work in compiling many of the above resources!